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Laurier Recreation - Waterloo Campus

Indoor Soccer Rules

Team Composition  

  • Rosters may not be larger than 10 total players
  • A maximum of 5 of players including goalkeeper are permitted on the court at one time
  • For Co-Rec, there can be no more than 4 players of any one gender on the court at one time
  • A game may not proceed with less than 4 players. An exception can be made if an injury occurs during a game

Game Procedures 

  • Each game will consist of two 20-minute periods with a 5-minute intermission in-between. The league (convenor and referee) has the discretion to shorten the game if it starts late
  • At the beginning of the game a coin toss will decide which team starts with the first kickoff. The team that does not start with the ball at the beginning of the game will start with the ball at the beginning of the second half. If a coin is not available, the team captains may play rock, paper, scissors
  • The boundaries of the field of play are the black lines of the basketball court. The goalkeeper area is the intersection of the outermost basketball key (black line) and the badminton court (white line)
  • Goals are scored when the whole ball passes over the goal line between the goalposts and under the crossbar
  • Games can end in a draw if no goals are scored, or an equal number of goals are scored
  • During playoffs, games that end in a draw will be decided through a series of 5 penalty kicks. Each player on the roster including the goalkeeper must shoot before a player may take a second shot. The team with the most successful penalty kicks will be determined the winner
  • Default score will result in 1-0
  • If both teams default, it will result in a score of 0-0

Rules of Play 

  • The start of the match, after a goal, and the start of the second half will begin with a kickoff
    • You cannot score a goal directly off of kickoffs
    • All players must remain on their own half before the ball is kicked.
    • The ball must be stationary in the center
    • Players must wait until the referee blows the whistle to start the play
    • After the kick, the kicker must wait until the ball has made contact with another player first before contacting it again
  • If the referee is required to stop play in the middle of a period, a drop ball method will be used to restart play
  • Goal or corner kicks are rewarded if the ball hits the basketball net
  • Indirect free kicks are rewarded if:
    • The ball hits the ceiling – the free kick will be from where the ball hit the ceiling
    • A goalkeeper handles the ball outside of the penalty area
    • A goalkeeper picks up the ball that has been passed directly from a teammate. If this occurs within the penalty area, the indirect free kick will be rewarded on the line of the penalty area closest to the infringement
  • Indirect free kicks will be taken at the location of the offence. Players must provide 5 yards of space in order to take the kick. If space is not provided, the free kick will be retaken
  • Indirect free kicks must touch two players before it is considered in play
  • If the ball goes into the net directly off a free kick (without touching a player) the defending team is awarded possession
  • Penalty kicks are awarded when an offence would award an indirect free kick inside the penalty area and goals may be scored during penalty kicks
    • Penalty kicks are taken from the top of the basketball three-point line
    • During a penalty kick the goalkeeper must stay on his line
    • All other players must wait at half
  • Kick-ins are rewarded if the ball goes out of bounds
  • Goalkeepers may not drop kick the ball
  • Goalkeepers may throw the ball, but cannot throw it past the hallway line
  • Goalkeepers cannot pick up the ball if it has been passed directly by a teammate
  • There are no throw-ins or offsides
  • No slide tackles, it will be the referee’s discretion to whether a slide tackle has been made